Thursday, November 6, 2008

360 Degree Threat Generation for Druids

A number of people have been complaining in various forums about the lack of 360 degree threat generation for bear tanks... Which is to say: Swipe only hits targets in front of you. Paladins have 360 degrees of threat generation with consecrate and warritards have... I'm going to say... Thunderclap but bears only get 180 degrees with swipe. I've given this some thought and come to the following conclusion:

I'm OK with that.

And here's why: I've never played a warrior but I have tanked on a paladin - and this was before swipe and thunderclap hit more than 3 targets so if you wanted an AoE tank, you wanted a paladin - and even then, I positioned the mobs so that they all faced me. Why? One reason: You can't parry attacks from behind.

A tank has two dual roles: Threat generation and damage mitigation. If you're going to choose one, it's safer to err on the side of mitigation. If you're low on threat generation but high on survivability then the DPS can just learn to count to three but a tank that can't stay alive for three seconds is of no use to anyone. So while you _can_ tank with your back to mobs on a paladin or a warrior, you're going to want to have them all in front of you so you can parry.

Druids can't parry (or block) but they will want to keep all mobs in front of them to be in swipe range. In my opinion, all tanks should be positioning themselves so that all mobs they are fighting are in front of them: Paladins, warriors and death knights for the chance to parry and druids for the threat generation of swipe.

But if you REALLY want 360 degree threat generation on a druid... Pop into caster form, hit yourself with Barkskin and drop a Hurricaine right on top of yourself.

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